Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64.

Using modern tools, this introductory book guides you through all the elements required to make two mini games: a s...

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Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64.

Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware.

Whether you're a retro enthusiast after a nostalgia fix, or a newcomer hoping to break into the games industry, this will unleash your creativity!

Learn about:
  • 6502 Assembly Language
  • Commodore 64 Hardware
  • CBM Prg Studio I.D.E.
  • VICE Commodore Emulator
  • Hardware and Software Sprites
  • SID Chip Audio Effects
  • Sprite Character Animation
  • Background Screen Design
  • And much more…
Downloads and discussion forum available at www.retrogamedev.com.

Paperback: B/W Interior. Kindle: Color Interior.

Please note that the Kindle version is 'print replica' and will NOT work on eReaders. It will ONLY work on tablets, phones, Kindle Fires, Kindle Reading apps etc.



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