YouTube is one of the most well-known and widely discussed sites ofparticipatory media in the contemporary online environment, and itis the first genuinely mass-popular platform for user-createdvideo. In this timely and comp...

Buy Now From Amazon

Product Review

YouTube is one of the most well-known and widely discussed sites ofparticipatory media in the contemporary online environment, and itis the first genuinely mass-popular platform for user-createdvideo. In this timely and comprehensive introduction to how YouTubeis being used and why it matters, Burgess and Green discuss theways that it relates to wider transformations in culture, societyand the economy.
The book critically examines the public debates surrounding thesite, demonstrating how it is central to struggles for authorityand control in the new media environment. Drawing on a range oftheoretical sources and empirical research, the authors discuss howYouTube is being used by the media industries, by audiences andamateur producers, and by particular communities of interest, andthe ways in which these uses challenge existing ideas aboutcultural ‘production’ and ‘consumption’.
Rich with both concrete examples and featuring speciallycommissioned chapters by Henry Jenkins and John Hartley, the bookis essential reading for anyone interested in the contemporary andfuture implications of online media. It will be particularlyvaluable for students and scholars in media, communication andcultural studies.

  • Used Book in Good Condition

Similar Products

Journalism Next: A Practical Guide to Digital Reporting and PublishingHearing the Mermaid's Song: The Umbanda Religion in Rio de JaneiroAnthropology of Religion: The BasicsTextual PoachersConvergence Culture: Where Old and New Media CollideFans, Bloggers, and Gamers: Media Consumers in a Digital AgeParticipatory Culture in a Networked Era: A Conversation on Youth, Learning, Commerce, and PoliticsYouTube: Online Video and Participatory Culture (Digital Media and Society)Watch Me Play: Twitch and the Rise of Game Live Streaming (Princeton Studies in Culture and Technology)