A complete guide to playing D&D in arid wastelands.

This beautifully illustrated supplement continues a series of releases that focus on how the environment can affect D&D gameplay in every capacity. Sandstormâ„¢...

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A complete guide to playing D&D in arid wastelands.

This beautifully illustrated supplement continues a series of releases that focus on how the environment can affect D&D gameplay in every capacity. Sandstormâ„¢ contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather. There are expanded rules for environmental hazards and manipulation of hot weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with deserts and wastelands are included, as well as variants on current monsters. Sandstorm provides enough adventure material included for months of gameplay.

AUTHOR BIO: Bruce R. Cordell, an Origins-award-winning author, has designed over 30 game titles, including the Expanded Psionics Handbookâ„¢. He also co-authored Libris Mortis: The Book of Undeadâ„¢, the Planar Handbookâ„¢, the Epic Level Handbookâ„¢, and Underdarkâ„¢.
AUTHOR BIO: Jennifer Clarke-Wilkes is an editor for Wizards of the Coast, Inc. She works primarily on the Dungeons & Dragons® Miniatures line but has edited various roleplaying game books. She
co-authored Savage Speciesâ„¢.
AUTHOR: JD Wiker is currently freelancing while also working as president of The Game Mechanics, a d20 design studio. Some of JD’s recent titles include d20 Future™, the Power of the Jedi Sourcebook™, the Star Wars® Hero’s Guide™, and the Galactic Campaign Guide™.

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