The essential handbook integrating war and battlefield action into D&D® play.

Heros of Battle
â„¢ provides everything one needs to know to play a battle-oriented D&D campaign. Players can b...

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The essential handbook integrating war and battlefield action into D&D® play.

Heros of Battle
â„¢ provides everything one needs to know to play a battle-oriented D&D campaign. Players can build military characters with new
feats, spells, uses for traditional spells, and prestige classes. Information is
given on tools specific to the battlefield, including siege engines, weapons,
magic items, steeds, and other exotic mounts. Battlefield terrain aspects are
discussed with plenty of illustrative maps and new rules. Specific types of
battlefield encounters are discussed in detail, and the book provides specific
detail on designing battlefields.

DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring Complete Divineâ„¢ and co-authoring
Races of Stoneâ„¢ and Unearthed Arcanaâ„¢.

WILL McDERMOTT, former editor-inchief of Duelist and TopDeck magazines,
has written a number of articles for Dragon® Magazine, but is known
primarily for his fiction in the Magic: The Gatheringâ„¢ universe, including
the novels Judgment and The Moons of Mirrodin.

STEPHEN SCHUBERT is a freelance writer whose previous credits include
articles in Dragon Magazine.

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