The Borderlands cannot be conquered!

Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pan­dora, out in th...

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The Borderlands cannot be conquered!

Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pan­dora, out in the boonies of the boonies of the Borderlands. Daphne has been taken prisoner by Jasper, a local warlord who controls the area around Gunsight . . . except for that other settlement, the former mining town Tumessa. There€s some kind of big secret operation going on in Tumessa€"another warlord, a particularly mutated Psycho named Reamus, is somehow making money. And he€s been relent­lessly raiding Gunsight and kidnapping Jasper€s people. Jasper may be scum, but he needs those people for raids on other towns, so it all has to balance out. Mordecai needs to negotiate for Daphne€s release, but now the only way he€ll ever see her alive again is to kill his way into Tumessa, find out what€s going on there, and report back to Jasper€"only then will Mordecai get a paycheck and the girl. Mordecai doesn€t want the job, but he is pretty devoted to Daphne . . . and somehow, he just might be able to turn this entire mess to his advantage. . .

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