Elrond, the Elf Lord of Rivendell, is troubled by the great numbers of Orcs that plagued the heroes who escorted his daughter, Arwen Undomiel, across the Misty Mountains. He asks them to explore the mines of Moria, hoping th...

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Elrond, the Elf Lord of Rivendell, is troubled by the great numbers of Orcs that plagued the heroes who escorted his daughter, Arwen Undomiel, across the Misty Mountains. He asks them to explore the mines of Moria, hoping they can determine if they are the source of the increased Orc activity, but before the heroes can explore Moria's vast network of tunnels, they must first gain entrance...

The Watcher in the Water combines tense combat with clever riddles as some of Middle-earth's greatest heroes must survive a ferocious battle with seething masses of tentacles long enough to discover how to open the Doors of Durin. The Watcher in the Water represents an action-packed turning point in the Dwarrowdelf cycle of Adventure Packs as the heroes seek to head into the dark and abandoned realm of Moria.

The Watcher in the Water introduces 60 new cards to the game, including a thrilling scenario, a new hero, and three copies of each player card.

  • FEROCIOUS BATTLE: Join Middle-earth's greatest heroes in a tense combat against the fearsome Watcher in the Water, complete with clever riddles.
  • EXPLORE MORIA: Dive into the dark and abandoned realm of Moria as you work to unlock the Doors of Durin and continue your quest.
  • TURNING POINT: The Watcher in the Water is a pivotal installment in the Dwarrowdelf cycle, offering thrilling challenges and story progression.
  • NEW HERO: Enhance your party's capabilities with the addition of a new hero, expanding your strategic possibilities.
  • REQUIRES CORE SET: Please note that this is not a standalone deck. You need a copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Khazad-dûm to play.

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