This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept a...

Buy Now From Amazon

Product Review

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Similar Products

Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game DevelopmentDesign for Learning in Virtual Worlds (Interdisciplinary Approaches to Educational Technology)Unity in Action: Multiplatform Game Development in C# with Unity 5Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#Learning C# Programming with Unity 3DIntroduction to Algorithms, 3rd Edition (MIT Press)Software Engineering (10th Edition)Learn C# in One Day and Learn It Well: C# for Beginners with Hands-on Project (Learn Coding Fast with Hands-On Project) (Volume 3)The C# Player's Guide (2nd Edition)The Art of Game Design: A Book of Lenses, Second Edition