Spectrum Grand Master James Gurney takes his easel to the streets in this unique workshop to create two science-fiction paintings entirely on location. In the first, he transforms a townscape with magical lighting. In the se...

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Spectrum Grand Master James Gurney takes his easel to the streets in this unique workshop to create two science-fiction paintings entirely on location. In the first, he transforms a townscape with magical lighting. In the second, he invents a dramatic scenario with a giant robot in a franchise cityscape. Gurney documents each image all the way from the first sketch to the final painting, using a practical but entertaining driver s seat perspective. You ll learn how to: Sketch thumbnails and comprehensives. Build a flexible maquette from construction foam. Get maximum inspiration from the location. Recognize when an idea isn t working and how to fix it. Create a viewing grid for an accurate line drawing. Imply a backstory with selective details.

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