Players adopt the role of a governor, and vie for resources to build up their province, military power to defend their homes, and above all the influence of the King. Over five years (five turns) players rely on various advi...

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Players adopt the role of a governor, and vie for resources to build up their province, military power to defend their homes, and above all the influence of the King. Over five years (five turns) players rely on various advisors to the King for resources. From tangibles like gold, wood, and stone to soldiers and portents, each acquisition will shape the future of your community.

  • A new version of Kingsburg , a game of city-building and courtly influence for two to five players
  • Each player takes control of a border province preparing for invasion by monstrous forces
  • Use your dice to gain the favor of the King’s advisors and acquire the resources you need to improve your province
  • Features all the modules from the To Forge a Realm expansion for more variety in the buildings you construct and advisors you influence
  • The brand new Alternate Advisor Rewards module adds more options for developing your province

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