Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren’t nearly as popular, and programming on home game consoles was out of the question. To...

Buy Now From Amazon

Product Review

Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren’t nearly as popular, and programming on home game consoles was out of the question. Today’s game-programming world is more diverse. THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING is for developers working across a variety of platforms—Windows, Linux, MacOS, Android, etc. Using SDL (Simple DirectMedia Layer), a cross-platform software library, this book features demos and video tutorials for each chapter, and, in addition to multiplatform game programming, covers game engine development, software design, and programming a complete game. Get started in cross-platform development today with THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING.

Similar Products

Game Programming PatternsSDL Game DevelopmentAnton's OpenGL 4 TutorialsJumping into C++Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)The Linux Command Line: A Complete IntroductionC Programming LanguagePython Crash Course: A Hands-On, Project-Based Introduction to ProgrammingHow Linux Works: What Every Superuser Should KnowClean Code: A Handbook of Agile Software Craftsmanship