This informal book takes you through most of the author's university course on ray tracing. Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details...

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This informal book takes you through most of the author's university course on ray tracing. Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details of basic ray tracing code architecture and C++ classes are given.

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